Archive for the ‘Great find’ Category
I want to take this chance to write a little bit about Microsoft’s Live@edu email offering. Central to the Live@edu offer is Exchange Labs, which offers an unprecedented 10 GB of email storage as well as 20 MB attachments. This is a fully exchange enabled mailbox that gives students all the advantages of an enterprise solution – for free.
Students can share calendars and contacts with friends and also schedule meetings utilizing the free/busy function of Exchange. In terms of hosted email solutions for students at Higher Education and K12 institutions this is the most advanced and feature rich option out there.
I was just going through my portfolio positions at TD Ameritrade and came across a newwire from Microsoft (MSFT). This morning Microsoft annouced a series of new additions to the Live@edu offer (recall: this was the product I managed this summer).
Live@edu will be one of the first programs to integrate the new Office Live Workspace into its service lineup. It appears like there are already several universities involved in an early adopter program, including: Ball State University, DeVry University, Florida Community College at Jacksonville, Indiana University, Kentucky Community and Technical College System, Michigan State University, University of Illinois, the University of Pennsylvania, Rio Salado College of the Maricopa Community Colleges, University of Washington and Vanderbilt University.
Also, in addition to Office Live Workspace, Live@edu is also pushing the available storage space for all accounts to 5GB, up to 1 GB of password-protected online storage space, automatic e-mail reply, and IP address whitelisting, which keeps e-mail messages sent from university mail servers from getting caught in spam filters.
Since Live@edu launched in March 2005, more than 400 schools from more than 30 countries have chosen the Live@edu suite, including Bryant University, San Jose State University, South Dakota State University, the University of Pennsylvania’s School of Arts and Sciences, the University of Pennsylvania’s Wharton School of Business and William Carey University. The most recent school system to “go Live” is City University of New York (CUNY). I wish I could take more credit for this, but the team of people working on thie project is absolutely fantastic!!
Quick update: I forgot to mention one of the funnest things of the day.
Camille Merrit and I made it live on the Today Show with our “Gonzaga University” Sign. We were in the center of the screen right after one of the ad breaks. HOW FUN! Not that I have ever watched the Today Show, but I hear it is a good deal to be on it. 🙂
So, I had a chance to play Halo 3. WOW, what a game. The graphics are amazing. Stunning quality and a great fluidity. Of course there are some funky new vehicles included. Two that I tried where the chopper (a weird combo between a motorcycle and a drill-like looking thing). Also there is a mongoose which you can think of as a one-man warhog, or beach buggy.
Realistically, it was to be expected that the graphics are even more amazing and that there would be a series of new weapons and vehicles. But, what really fascinated me where two new game features called “Forge” and “Theater.”
Forge enables you to enter multiplayer maps and alter them to your liking. You can add more weapons, or remove them from the playing field, or you can move them around the area. So, if you get bored of playing the very same map you can completely revamp it, adding some more exciting little details 😉
The Theater, however, is by far the best new feature of Halo 3. After completing a game, you can select the theater from the main menu. Basically, what you now have access to is a recording of the game you just played. This isn’t your ordinary instant replay, though. Because in addition to being able to experience the game again from the Master Chief’s head cam you can also cycle through the other players in the game and experience their viewpoints. The coolest mode is when you detach the camera altogether and with the help of your two thumb-sticks and the back buttons begin flying around the ENTIRE game absolutely free. You are not bound to the area right around your player and can move anywhere you want. Fly up high and watch the battle from up above, or do what I did. Fly ahead of your own player, spot that next enemy, zoom in on them, listen to their conversation, then spin around and watch from their perspective how your own player approaches and makes the kill. WOW!!
I have never seen anything quite like this and all-in-all this is once again an addicting little game. The level of detail, the speed of the game, and the absolutely mind-boggling new theater function drew me in completely.
From the Secret Diary of Steve Jobs:
By now you’ve probably seen reports like this one about the supposed cutbacks in iPhone production. It’s hurting our stock today, which is never a good thing. But hear me out. The reports are true. We’re cutting back production from 9 million units to 4.5 million units. It was my call, and let me explain why I made it. iPhone is getting way too popular. The wrong kind of people are buying them. Every fad-crazy idiot in America is getting one. (See photo above.) But the whole point of iPhone — of all our products, really — is to offer a product that not everyone can have. A product that makes you different, and unique, and special. A product that makes you smarter and, well, better than other people. Can’t do that if everyone has one, right?
We figured we could keep things under control using our usual overpricing strategy. Who in their right mind was going to shell out 600 bucks for a friggin phone, right? Especially if it lacks all sorts of features that people really want. Just to be doubly sure we put it on the AT&T network and gave it an unbearably slow wireless connection so that Web browsing is practically impossible. Well, much to our amazement, it turns out there are just loads and loads of people willing to spend 600 bucks on a feature-lite phone as long as it has one crucial feature, which is our Apple logo on the outside. Who knew?
Well, demand is just so strong that I’ve had to slam on the brakes before things get out of control. Apple faithful, listen up. There is nothing to worry about. Honestly. iPhone, like all our products, including Apple TV, is a huge super dooper smash hit. Too big, actually. That’s why we’re cutting back production. Make sense? Of course it does. And hardly anybody is returning them. Seriously. There really are not a lot of people who bought one just because all their friends were getting them and they just wanted to check it out and now are returning them because the novelty wore off and the call quality kind of sucks and the keyboard blows and they already have an iPod and they like their BlackBerry better for email. Okay? That’s really not happening. I mean it. Peace out.